I've been planning to make a proper Doomguy character for Mugen for a long time, because what we had previously were pretty lame. Since porting a character from an FPS to a Fighting engine is not an easy job, it took me much time to collect the proper material. Especially the needed sprites to make the necessary moves like crouching, jumping, guarding, etc. This was one of the most time consuming part of the whole project. Besides making the hyper moves and fatalities of course. Luckely, thanks to the fact that Doom have a huge community, it was possible to make this happen.

It worth to mention that this Doomguy is not based on the classic Doomguy, but the Doomguy from Brutal Doom mod. And just like that, this is a highly configurable character, so you can choose from several options. Like if you want to hear one-liners, or you prefer the classic, silent Doomguy. You can choose between walk and weapon sounds, armor level, AI level, enable gore janitor, or you can turn off fatalities.

Thanks to:

Sergeant Mark IV - Brutal Doom
pa1nki113r - Project Brutality
EmeraldCoasttt - Brutal Doom Platinum
Blackmore1014, Iddqd_Idkfa_Idclip, Doomsmile, Bifurcator, Vsonnier - Brutal Doom Black Edition
Dox778 - Brutal Doom addon
DBThanatos & Michaelis - Doom 4 Death Foretold
Vostyok - Ashes 2063
Mike MacDee - Robocop Doom
Ghastly - Marine Skins v7
Inkoalawetrust, Lewisk3 - AI Marines
Tormentor667, Mancubus - Zombie Flyer
TommyGalano5 - ZDOOM crouch sprites
Alice Jameson - DoomGirl sprites
sebabdukeboss20 - Dukeinator sprites
(And everyone else, who I maybe forget to mention...)

It would not have been possible without their awesome work!

Also thanks to all those Mugen creators whose content I used in some way:

T.O.P.S - Duke Nukem
Warusaki3, DrKelexo - Yoko
Infinite, chuchoryu - Jin Kazama
JARRO77 - Bushwacker
TonyADV, The Pizzaman, Mr.Chainsaw & Vegetto - Ash Williams
Shimmering Brony - Panty Anarchy
Xihark, Pyrovivi - Master Chief